Title: Class of "Characters"
Other Curriculum Objectives that can be addressed by this lesson
plan
English Language Arts: 2.1, 2.3, 4.1; Mathematics:
(Gr 7) 1.1, 1.2, 4.2, 5.1, 5.2, 5.3, 6.4; Computer Skills: (Gr.
7) 3.2
Grade:
7
Competency
3.2: Enter and edit data into a prepared spreadsheet to test
simple "What if?" statements.
Measure
3.2.1: Given a spreadsheet of student grades, enter different
numbers for the last test score to determine what scores would earn
a final average higher than 90.
Materials
Needed: Scorekeeper's notebook with data for some school sport;
handouts and transparency of the GradeBook
Spreadsheet black line master; overhead projector; a lab of
computers running the spreadsheet file, or a single computer
in the classroom.
Time:
Two class sessions
Terms:
Columns, Rows, Cells, Labels, Values, Formulas
Grade 7 Glossary
Activities
Pre-Activities:
- Review spreadsheet concepts and terms.
- Show the class an example of a sports (basketball,
soccer, hockey) scorekeeper's notebook. Ask the students to identify
the parts of the scorekeeper's information using spreadsheet terms.
- Have the students make up statements like "What
if (name) scores a goal, then how will the team scoring average
change?".
- Discuss with the students the benefits of using
a spreadsheet for solving these questions instead of doing all
the calculations by hand.
Activity:
- Announce to the class that they are going to
create an electronic gradebook and enter grades for any well known
character they want: Donald Duck, Babe Ruth, Hillary Clinton,
etc.
- Divide the class into groups of 3 or 4. Ask
each group to spend about five minutes thinking of the character
they want to use.
- While students are discussing their choices,
pass out a copy of the black line master Grade Book Spreadsheet
to each group. Also project a transparency of the same black line
master for the class to see.
- After each group has selected their character,
ask them to write the name of the character in the name column.
Model this by writing the name of a character on the transparency
using an erasible transparency marker.
- Explain that their personality
has already earned five grades:
- A test on the early explorers of the New
World
- A homework assignment on math word problems
- A book report on a book they read during
the summer
- A test on earthquakes and volcanoes
- An essay on what's wrong and what's right
with TV
- Ask the groups to work together and decide
what grade their character might have earned on each of these
activities and assignments and write the grades down on their
Grade Book Spreadsheet handout by their character's name.
- Have each group come to the computer with the
GradeBK2 spreadsheet file loaded and type their character's name
and grades onto the next free row. Ask the students to watch the
Average column and see how the numbers change each time a new
grade is typed in. Ask the students as they finish typing in their
data, to explain to the teacher what was happening in the Average
column.
- Next explain that their class of characters
has one more assign. They will each take a test on the proper
use of the comma. Ask the class the following questions:
-
Q1 What would happen if you came to the computer and typed in
a grade of "84" for the sixth assignment?
-
Answer: The new average will appear in the Average column calculated
from the new grade.
- Q2
What would happen if you changed the last grade from "84"
to "70"?
- Answer:
A new average would appear in the Average column based on the
new grade.
-
Q3 How might you use this technique to figure out the lowest grade
your character needs to make in order to have an average of 90
or greater?
-
Answer: Keep trying numbers in the column for the last grade until
you get an average of at least 90. (The explaination here could
be more complex in terms of technique and strategy)
- Tell the class that each group is going to
come to the computer and enter/edit the grade for the grade 6
test until they have identified the lowest grade that their character
should earn on that test in order to have an average of at least
90.
- After each group has found the necessary grade
for their character, have a representative from each group report
who their character is and what grade the character had to earn
to get an average of 90.
- Ask the class what sort of question they are
asking when they changed the grade each time. An appropriate answer
should have the word "if" in it. You are asking the
question, "If I try a 75, what will the average of all grades
be?" Explain that the ability to solve "what if"
problems is a very important benefit of computer spreadsheets.
Since they can make many calculations very quickly, a problem
solver can try different solutions and observe the outcome almost
instantly.
Measure
Given a spreadsheet of test grades, students will
enter different numbers for the last test score to determine what
score would earn a final average higher than 90. Students will also
explain how they are using the spreadsheet to answer "what
if" questions to solve the problem.
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