Learning Through Connections to Real-World Contexts

 

One of the core themes of twentieth-century learning research has been students’ frequent failure to apply what they learn in school to problems they encounter in the real world. A vast literature on this topic suggests that, to develop the ability to transfer knowledge from the classroom to the real world, learners must master underlying concepts, not simply memorize facts and solution techniques in simplified or artificial contexts. But typical problem-solving assignments do not afford students the opportunity to learn when to apply particular ideas because it is usually obvious that the right ideas to apply are those from the immediately preceding text.

Computer technology can provide students with an excellent tool for applying concepts in a variety of contexts, thereby breaking the artificial isolation of school subject matter from real-world situations. For example, through the communication features of computer-based technology, students have access to the latest scientific data and expeditions, whether from a National Air and Space Administration’s (NASA) mission to Mars, an ongoing archeological dig in Mexico, or a remotely controlled telescope in Hawaii. Further, technology can bring unprecedented opportunities for students to actively participate in the kind of experimentation, design, and reflection that professionals routinely do, with access to the same tools professionals use. Through the Internet, students from around the world can work as partners to scientists, businesspeople, and policymakers who are making valuable contributions to society.

One important project that allows students to actively participate in a real-world research project is the Global Learning and Observations to Benefit the Environment (GLOBE) Program. Begun in 1992 by Vice President Al Gore as an innovative way to aid the environment and help students learn science, the GLOBE Program currently links more than 3,800 schools around the world to scientists.46 Teachers and students collect local environmental data for use by scientists, and the scientists provide mentoring to the teachers and students about how to apply scientific concepts in analyzing real environmental problems (see Box 4). Thus, the GLOBE Program depends on students to help monitor the environment while educating them about it. Further, the students are motivated to become more engaged in learning because they are aiding real scientific research—and their data collection has lasting value. In a 1998 survey, 62% of teachers using the GLOBE Program reported that they had students analyze, discuss, or interpret the data. Although no rigorous evaluations of effects on learning have been conducted, surveyed GLOBE teachers said they view the program as very effective and indicated that the greatest student gains occurred in the areas of observational and measurement skills, ability to work in small groups, and technology skills.

Similarly, in the Global Lab Curriculum project, scientists have crafted techniques that allow students around the world to gather and share data about the terrestrial, aquatic, and aerial aspects of their locale.48 They study local soil quality, the electrical conductivity and pH of rain, and ultraviolet radiation, airborne particulates, and carbon dioxide in the air. Results are pooled through telecommunications, and students analyze their data with peers and scientists from around the world. Many other projects also connect teachers and students with scientists to allow active engagement in realworld experiences. For example, the Jason Project, originated by world-famous explorer Robert Ballard, invites students along on scientific expeditions with “telepresence” connections over the Internet. In these expeditions, students communicate with scientists who are exploring coral reefs or studying a rain forest. In the KidSat project, students direct the operation of a camera on a NASA space shuttle.50 mathematical problem solving. Researchers assessed the Jasper Project’s effectiveness in 28 middle schools in 9 states. After a month, students using the technology scored about the same on standardized math tests, but showed significant improvement in their ability to solve complex problems, and more positive attitudes toward the role of mathematics in solving real problems, compared with students not using the program.

Jeremy M Rschelle, etal, Changing How and What Children Learn with Computer-Based Technologies ,
The Future of Children, Vol10, No.2 2000

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