The range of debate over the term computer literacy
in the educational press covers just about every conceivable notion
of the term but that debate is heavily weighted towards developmental-modernizationalist
approaches and instrumental solutions. The dialog is replete with
ambiguous, general statements: "Every student should have first-hand
experiences with both the capabilities and the limitations of computers
through contemporary applications" (Mathematics Teacher, 1978:468).
The most simple of these discussions are guilty
of assuming that their readers understand and agree with their author's
goals. For these people computer literacy usually consists of "an
understanding of uses, advantages and limitations of computers"
(Adams 1984:96,7) or computer literacy means "developing skills
to use computer applications which bear on persistent life situations
such as communications, education, governance, consumerism, entertainment,
and employment (`"Eisele 1980:84). The most extensive are huge,
unmanageable lists of goals and objectives drawn from surveys of
a wide variety of computer literacy curriculums and which try to
incorporate every aspect of every course surveyed.[3] They provide
a kind of encyclopedia of contemporary computer literacy thinking,
but would be almost useless for trying to establish a curriculum
because of their complexity. They might be useful if one were trying
to set up an independent school to produce computer scientists with
a liberal arts background.
A general overview of the majority of work in
computer literacy shows a number of "universal" understandings
for computer literacy programs. These include: [4]
- A knowledge of computer theory, including some
knowledge of how computer hardware makes possible and constrains
the things a computer can accomplish (Adams 1984, Inskeep 1982,
Tannenbaum and Rahn 1984, Uthe 1981).
- Learning hexadecimal and binary number systems
(Price 1978, Steen 1984).
- knowledge of algorithms and data structures,
where "one who is truly computer literate must be able to
'do computing' - to conceptualize problems algorithmically, to
represent them in the syntax of a computer language, ... and to
express computational ideas clearly ... and with a high degree
of organization and readability (Arthur Luehmann in Douglas 1980:97).
- These skills are said to provide the basis
of an "educationally sound preparation for the information
age" (Steen 1984:517).
- A knowledge of the history and development
of computers (Inskeep 1982, Tannenbaum and Rahn 1984).
- A knowledge of what a computer is and what
it is capable of doing (Adams 1984, Inskeep 1982, Wilburn 1989,
Uthe 1981).
- Some programming ability, usually in BASIC,
Pascal or Logo. This is usually characterized as a lesson in "structured
thinking" which the student is supposed to get from exposure
to programming (Adams 1984, Inskeep 1982, Wilburn 1989).
- The ability to apply computer skills to information
retrieval and communication in the process of problem solving,
and decision making (D. Levin 1983). This includes the ability
to use computers to access information that is unavailable or
difficult to access via other means.
- The ability to choose software and applications
in support of some defined objective. Includes the ability to
distinguish between applications that suit one's needs and ones
that don't (Inskeep 1982, D. Levin 1983, Shore 1984, Wilburn 1989).[5]
- The ability to apply computer skills and tools
to the problems of everyday life at work and in the home. Here,
computer literacy means "the ability to process information
in support of the decision-making process" (Shore 1984:329)
(Adams 1984, Eisele 1980, Pickert and Hunter 1983, Wilburn 1989).
- An understanding of the "social impact
of computers", by which some mean that computers are sometimes
used to "steal money and information" (Johnson, David
et. al. 1980:95) and that computers have both positive and negative
social impacts (Adams 1984, Eisele 1980, Pickert and Hunter 1983,
Tannenbaum and Rahn 1984, Uthe 1981).
- The ability to control a program and a computer
to achieve a variety of personal, academic, and professional goals
(Tannenbaum and Rahn 9184).
Finally, many of the articles in the debate about computer literacy
that ostensibly set out to either define computer literacy or illuminate
our understanding of the issue, instead merely talk about how one
goes about teaching computer literacy, what computer literacy course
content should or might look like or they talk about how one might
talk about the notion of computer literacy (Bowman 1986, M. Johnson
1980, D. Levin 1983, Longstreet and Sorant 1985).
The length of the David Johnson et. al. list notwithstanding, no
one author has done a thorough job of defining the term computer
literacy. Perhaps Albert Goldberg has it right when he says that
terms like computer literacy "mean whatever one wants them
to mean, applied to whatever educational environment one works in,
institutional or otherwise" (Goldberg 1984:34 - italics in
original).
What all of these definitions have in common is
that none of them incorporates any critical understanding that moves
beyond computers themselves. What critical understanding there is
- calling for an appreciation of the "ethical and legal implications
of computer usage" (Adams 1984:97) - never challenges the assumption
that computers are part of the solution and not part of the problem.
Additionally, many of these definitions are completely
focussed on computer technology and ignore the goals and objectives
of the people involved. They assume that computers are amoral, benign
devices, something to be known objectively. In general, their view
of computer literacy is one that glorifies computers. It is one
that exhorts computer literacy programs to train entry-level computer
operators. It is not one that would produce students who are critical
of the activities in which they are engaged. In short, for the majority
of the educational press, computer literacy is simply the ability
to deal with the computer itself in terms that it understands. Any
other uses for computers grow out of and are incidental to these
skills.
There is a sharp contrast between the clarity
of the goals and means to those ends when educational authors talk
about the technical-rational part of computer literacy and when
they are discussing the socio-political actions and consequences
of computers. The discussion is quite sharp, with little in the
way of ambiguity, when these authors are discussing how computer
language training should take place. Completely the opposite is
true when they begin talking about how students should come to understand
the impact(s) of computers in society. In most cases, this topic
is dismissed with a few, general comments, calling for "an
understanding of X," and then moving quickly to the point of
the article, which is usually to elaborate some notion of how computers
are useful for increasing a student's technical-rational problem
solving skills.
All these definitions are both right in some senses
and completely wrong at the same time. They are correct in that,
given that it is highly unlikely that computers will somehow disappear
from society, everyone should know something about them, even if
they do not own one or even expect to do so. On the other hand these
definitions are seriously problematic because they are basically
technologically determinist.
This view of computer literacy as focussed on
the applications end of the use of computers is not, as has been
noted, one pole of the argument, offset by a different view of computer
literacy as programming ability. It is rather, the logical progression
of the development of the idea as those who sought to define the
concept tried to keep pace with the developments in the computer
field itself. By the mid-1980's, definitions of computer literacy
came to focus more and more on the abilities of users to extend
themselves into the world at large with the help of a computer.
Computer literacy was no longer defined as just the ability to write
programs and understand how computers themselves work. The definition
was being expanded to include the ability to pick a proper software
applications package, modify it if necessary (although not necessarily
by modifying the code internally) and put it to work to solve problems.
In one sense, the notion of computer literacy was being expanded
to include the "degree of competence required to function in
today's world" (Longstreet and Sorant 1985:118). Note that
this extension is not away from computer-centered activities. There
is no mention of using computers to exchange information the way
that books are used to build a bridge for ideas across time and
space. These definitions see the computer and its applications packages
as the central organizing tool. What these definitions of computer
literacy fail to note is that a computer is a tool that places constraints
on the work being done by virtue of the kinds of problems it is
capable of addressing and "solving."
As the debate about computer literacy moves into
the future it looks more like a codification than an argument. That
is, the same issues - students need to be computer literate - constantly
come to the surface and the same debates - computer literacy as
programming vs. applications knowledge - go around while little
gets added to anyone's understanding.
http://communication.ucsd.edu/bjones/comp_lit_paper.html
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